Daniel Zappala


The following publications are available for personal use only. To make copies for distribution, please see the publisher regarding copyright policy.

You can also view my full vita.

Conferences and Workshops



  • Chris GauthierDickey, Daniel Zappala, and Virginia Lo, A Fully Distributed Architecture for Massively Multiplayer Online Games, ACM SIGCOMM 2004 Workshop on Network and System Support for Games, September 2003.
  • Arthur Farley, Virginia Lo, Andrzej Proskurowski, and Daniel Zappala, Issues in Scalable Multicast Protocols, DIMACS Workshop on Multicasting: Architecture, Algorithms, and Applications, May 2001.
  • Daniel Zappala and Aaaron Fabbri, Deploying SSM Proxies for Efficient Multiple-Source Multicast Delivery, Internet2 Network Research Workshop, April 2001.


Technical Reports